Tactical Battle Simulator - Multiplayer Strategy Game
Epic mobile battle simulator achieving 5M+ downloads, with head-to-head multiplayer and real-time synchronization across battles of up to 100 units.
Official game trailer showcasing epic 100vs100 battles and multiplayer action
I contributed to this highly successful mobile game that achieved over 5 million downloads on Google Play. My role focused on implementing the multiplayer networking system using Photon, managing real-time synchronization across battles with up to 100 active units while players commanded their armies and could directly control individual units. I integrated PlayFab as the backend system, implemented multiple advertising providers, and prepared the iOS release. The technical challenge involved synchronizing the full battlefield state while managing network latency and Photon's message limits—crucial for maintaining fair and engaging head-to-head matches.
Key Features
- 5+ million downloads on Google Play
- 66 unique units with individual control
- Head-to-head multiplayer battles with up to 100 active units
- 1st and 3rd person unit control modes
- PlayFab backend integration
- Cross-platform iOS and Android support
My Role
- Multiplayer networking
- Backend integration
- Ad provider integration
- iOS porting
- Performance optimization
Technical Challenges
- Real-time battlefield synchronization across up to 100 active units
- Managing network latency in large battles
- Working within Photon message rate limits
- Optimizing performance for mobile devices